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Physical Damage Calculator

Calculate your physical damage output for melee (sword/axe/club) and distance (bow/crossbow) combat. Physical damage can be blocked by shielding and is mitigated by armor.

Damage Type
Select your combat style
Character Stats
Enter your character information
Damage Calculations
Your physical damage output
Minimum Damage
0
Maximum Damage
0
Average (No Crit)
0

Your melee attacks will deal between 0 and 0 damage per hit.

⚠️ Note: Physical damage can be blocked by the target's shielding and is reduced by armor. Actual damage dealt may be lower against well-defended opponents.

Calculation Details
How physical damage is calculated
Attack Value:
Skill + (Level × 0.2)
Melee Damage:
Min: Attack Value × Weapon Attack × 0.085
Max: Attack Value × Weapon Attack × 0.095